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1. 天津理工大学天津市智能计算及软件新技术重点实验室,天津,300384
2. 天津理工大学计算机视觉与系统省部共建教育部重点实验室,天津,300384
Published Online:25 December 2019,
Published:2019
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ZHANG Ting, ZHANG De-gan, ZHAO Peng-zhen, et al. A Kind of Novel Sub-carrier Dispatching Approach Based on Game Strategy for EEO[J]. Acta Electronica Sinica, 2019, 47(12): 2561-2568.
ZHANG Ting, ZHANG De-gan, ZHAO Peng-zhen, et al. A Kind of Novel Sub-carrier Dispatching Approach Based on Game Strategy for EEO[J]. Acta Electronica Sinica, 2019, 47(12): 2561-2568. DOI: 10.3969/j.issn.0372-2112.2019.12.015.
本文引入显示当前子载波质量的信道状态矩阵,以系统总功耗、单个子载波上的功耗、总时延、干扰温度限和单个子载波上的次用户数等为约束条件,以能效为目标函数,建立多约束条件下的分式规划机制.设计演化博弈算子,为每个次用户建立效用函数,当每个次用户的效用函数达到最优时,演化博弈达到Nash均衡点,此时的策略组合认为是能效相对最优的资源分配状态.通过实验仿真对比,本文给出的EESA-EG(Energy Efficient Subcarrier Allocation withEvolutionary Game)算法的能效相对最优,且给出了相对最为合理的子载波分配方案,为信道状态更优的子载波分配了更多的子载波.
A kind of novel sub-carrier dispatching approach based on game strategy for EEO (named EESA-EG) has been put forward. In this approach
we adopted the channel state matrix to show the quality of sub-carriers under the banner of relative constraint factors with the height of secondary user
the total data transmission rate limit
total power consumption constraint and power consumption constraint on a single sub-carrier. At the same time
the nonlinear fractional programming mechanism is designed to pursue the maximum of energy efficiency
which is used as the objective function. The utility function for each secondary user is set up when the game operator is developed. If the utility function reaches the optimization
the evolutionary game process will become Nash equilibrium
which is regarded as the relatively optimal energy efficient resource dispatching status. Based on our experimental tests
our proposed approach gives the relatively reasonable sub-carrier dispatching effect
which can dispatch more sub-carriers with relatively better channel state.
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