1.重庆邮电大学通信与信息工程学院,重庆 400065
2.清华大学电子工程系,北京 100084
3.重庆工程学院电子信息学院,重庆 400056
[ "陈昌川 男,1978年10月出生,四川广安人.重庆邮电大学通信学院副教授.主要研究方向为智能信息处理、图像处理与人工智能、特高频局放检测、红外成像与测温.E-mail: creditdegree@gmail.com" ]
[ "丁锡烽 男,1999年8月出生,重庆万州人.重庆邮电大学通信学院硕士研究生.主要研究方向为视觉SLAM和三维重建. E-mail: S210131034@stu.cqupt.edu.cn" ]
[ "王亦何 男,2006年5月出生,甘肃白银人.清华大学电子系本科生.主要研究方向为SLAM算法、三维建图算法. E-mail: wangyihe21@mails.tsinghua.edu.cn" ]
[ "孙霞 女,1976年9月出生,河南周口人.重庆工程学院电子学院副教授.主要研究方向为多智能体系统、智能算法、数字信号处理. E-mail: 51552654@qq.com" ]
[ "乔飞 男,1977年11月出生,山西太原人.清华大学电子系副研究员.主要研究方向为低功耗集成电路设计、“感算共融”智能感知集成电路和系统. E-mail: qiaofei@tsinghua.edu.cn" ]
收稿:2023-10-19,
修回:2024-07-08,
纸质出版:2024-12-25
移动端阅览
陈昌川, 丁锡烽, 王亦何, 等. 基于光线碰撞检测的轻量化实时三维重建系统[J]. 电子学报, 2024, 52(12): 4074-4086.
CHEN Chang-chuan, DING Xi-feng, WANG Yi-he, et al. Lightweight Real-Time 3D Reconstruction System Based on Light Collision Detection[J]. Acta Electronica Sinica, 2024, 52(12): 4074-4086.
陈昌川, 丁锡烽, 王亦何, 等. 基于光线碰撞检测的轻量化实时三维重建系统[J]. 电子学报, 2024, 52(12): 4074-4086. DOI:10.12263/DZXB.20230983
CHEN Chang-chuan, DING Xi-feng, WANG Yi-he, et al. Lightweight Real-Time 3D Reconstruction System Based on Light Collision Detection[J]. Acta Electronica Sinica, 2024, 52(12): 4074-4086. DOI:10.12263/DZXB.20230983
针对小型机器人在复杂环境中进行实时定位与建图时,存在机载端CPU(Central Processing Unit)计算资源不足,建图精度差、探索效率低的问题.本文提出一种基于同时定位与建图(Simultaneous Localization and Mapping,SLAM)、截断符号距离函数(Truncated Signed Distance Function,TSDF)实时的三维重建方法.该方法基于深度相机或双目相机获取重建目标及场景的RGB(Red Green Blue)图和深度图,同时基于ORB_SLAM2获取位姿信息;采用基于特征点云数据的表面重建算法TSDF与深度图相结合,实现一种实时三维场景重建;为了降低三维重建模型与真实场景的误差,提出一种采用光线碰撞检测融合特征点的方法,并结合优化策略减小光线投影距离与体素到物体表面距离的误差.通过优化后的TSDF值,保证了重建场景的完整性.在ASL(Autonomous Systems Lab)开源数据集上,相比于Voxblox、Voxfield和VDBblox,该系统三维重建模型的均方根误差分别下降了55.6%、47.11%、21.7%,相比于Voxblox、Voxfield,系统地图更新速率分别提升了9.7%和12.9%.最后,将该系统用于室内场景实验,地图平均每帧更新速率为7.35 ms/帧,验证了所提系统的可行性和有效性.
When small robots perform real-time positioning and mapping in complex environments
there are problems such as insufficient computing resources of the onboard CPU (Central Processing Unit)
poor mapping accuracy
and low exploration efficiency. This paper proposes a real-time 3D reconstruction method based on simultaneous localization and mapping (SLAM) and truncated signed distance function (TSDF). This method obtains the RGB (Red Green Blue) image and depth image of the reconstructed target and scene based on a depth camera or a binocular camera
and obtains the pose information based on ORB_SLAM2. The surface reconstruction algorithm TSDF based on feature point cloud data is combined with the depth map to achieve a real-time 3D scene reconstruction. In order to reduce the error between the 3D reconstructed model and the real scene
a method of fusing feature points using light collision detection is proposed
and the error between the light projection distance and the distance from the voxel to the object surface is reduced by combining the optimization strategy. The integrity of the reconstructed scene is guaranteed by the optimized TSDF value. In ASL (Autonomous Systems Lab) the system is used in an open source dataset of the 3D reconstruction model of the proposed system. Compared with Voxblox
Voxfield and VDBblox
the root mean square error of the system's 3D reconstruction model is reduced by 55.6%
47.11% and 21.7% respectively. Compared with Voxblox and Voxfield
the system map update rate is increased by 9.7% and 12.9% respectively. Finally
the system is used in indoor scene experiments
and the average map update rate is 7.35 ms/frame
which verifies the feasibility and effectiveness of the proposed system.
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